Pac-Man Diary #03

I spend some time screen dumping from M.A.M.E. to capture all the animations for Pac-Man and the ghosts. Pac-Man has 15 different poses. At first I’m fooled into thinking the ghosts are a complete sprite, then I realize that the eyes are actually a separate sprite overlayed onto the ghosts.

an and the ghosts. Pac-Man has 15 different poses. At first I’m fooled into thinking the ghosts are a complete sprite, then I realize that the eyes are actually a separate sprite overlayed onto the ghosts.

This reduces the number of ghost sprites I need to create considerably – only 2 frames of animation in 4 different colours and 4 more for the eadible ghosts (2 blue/brown, 2 white/red). 12 sprites every ghost frame! Nice. The eyes take up 4 sprites for looking up, down, left and right. Having these as a separate sprite also enables you to create the eyes only animation that occurs after you’ve eaten a ghost.

Sprites
Sprites

I also get the pills, but now I’m wondering whether the pills should be pre-drawn in the main bitmap. Hmmm. I think so. I’ll fix that later. I manage to get the cherry and strawberry, but due to my very mediocre skills at Pac-Man I fail to get beyond the 2nd level. I need more practice before I can get the rest of the fruit!

I’ve also decided on a name for my Pac-Man clone. It’s going to be called…tune in tomorrow to find out! Only joking, it’s going to be called Wobman. Don’t ask.