02

Pac-Man Diary #15

Found the edible ghost sound! Checked everything was running smoothly and provided a download. 18 months in the making and Wobman is finally complete! Go play!

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03

Pac-Man Diary #14

I’ve managed to resolve all the issues I had and Wobman is running like a dream now. I’ve made the latest version (v1.13) available for download which includes the executable. I had…

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04

Pac-Man Diary #13

I did some more work on Wobman last night. Odd things still seem to occur with the sound even with the latest version of Blitz (v1.35). However, I’ve managed to…

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05

Pac-Man Diary #12

Errr…this diary is waaaayyyy behind. A year and half since I last posted here? Where does time go? Anyway, since my last post I’ve rewritten the whole shebang in Blitz3D,…

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06

Pac-Man Diary #11

I extend the ‘eating ghosts’ code so that when you eat them a sound plays and the amount you’ve scored for eating it is displayed. I want it look just…

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07

Pac-Man Diary #10

Well, tomorrow is here. Changed quite a few things cosmetically! There’s now a picture surrounding the maze on a dark blue background. The only black area now is in the…

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08

Pac-Man Diary #09

I decide to rewrite a lot of the code to do with moving the ghosts. It’s just getting too messy. I’ve now included more arrays so I can configure each…

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09

Pac-Man Diary #08

Oh my, and I thought last night was bad. Things start off okay, I manage to implement the ghosts changing into just eyes when you eat them. Simple enough, just…

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10

Pac-Man Diary #07

I would like to get the Power Pills working tonight. They have have a different code from standard pills in the array so I know when one has been eaten.…

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