Exit Games, most commonly known for their Photon series of multiplayer game engines, have recently made their new Quantum deterministic physics engine available to the general public. Documentation and freely available samples are sparse at the moment as most are hidden behind their subscription service called Gaming Circle. However, you can still use the engine …
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The code for this game is now available on GitHub under the GNU Public Licence v3.0. All paid-for assets have been removed but the code is fully functional. You can download it from https://github.com/Collywobbles007/FootballOnline
I’ve added some pitch boundaries to the game so when the ball leaves the pitch either behind the goal, in the goal or out beyond one of the side lines it will be detected. At the moment, the ball just returns to the centre circle after a short delay. I also added a keeper with …
Read More “Wobbles Futsal Game v0.12a”
I encountered multiple issues with the dribbling animation shown in the previous version so I removed it. I’ve created a new simpler one which at least moves the ball as if it’s being dribbled but there’s no turn animation as yet. The other major change is to the player controller. I was using a fairly …
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Something I wanted to try and add to this new multiplayer version of the game was more accurate dribbling. The original Football Superstars had quite nice dribbling animations which you couldn’t fully appreciate until watching a replay in slow motion. At the moment, my game just snaps the ball to whatever direction the player is …
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After a lot of trial and error (and plenty of pain and suffering), I managed to get the two clients to share the server-controlled ball whilst looking and feeling lag free. In reality, only the server knows the true state of the game and position of the ball, but with a small sprinkling of fairy …
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I have finally decided to revisit this game with the intention of making it multiplayer. I will be using the fairly new Photon Fusion multiplayer add-on for Unity as it is the most recent and supports a dedicated server host which is what I’m looking for. I’m re-writing the code from scratch since multiplayer is …
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I wanted to add some match notifications, similar in style to the ones in Football Superstars. Now, when it’s a goal, goal kick, kick-in etc, a message will flash on to the screen indicating what has happened. This makes it clearer to the user about what is happening in the game. I also added kick-in …
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For this release I have added some sound effects which I got for free from Videvo. There’s applause for when the players enter the pitch followed by a general looping crowd sound effect. There’s also effects for kicking the ball, the ball bouncing and hitting the back of the net. The referee will blow his …
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I wanted to add an animation to pass the ball backwards using a back-heel. Unfortunately, there was no animation for this on the Mixamo website so I had to create my own. I don’t have much experience in creating animations but I know how to use the tools in Blender. I took some screenshots from …
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